Update 0.3.3: The Villains Update
This is one I've been super excited for! I've been hard at work making efforts to improve Chapter 6, as I've felt for a while now that it was really underwhelming and unhelpful. Hopefully, between the reflection I've done and the feedback I've gotten from friends, this newest version should be significantly better!
As for the other changes, this time I finally went through and started cleaning up the chapters. A lot of the smaller changes in this update are just from cleaning up detritus from earlier forms of this system.
You may also notice that Pyromancy works a little differently now. This is to test out an idea before I make a proper Spellcasting update. You see, when I initially made spellcasting, I wanted it to work kind of like Stands in Jojo's Bizarre Adventure. I recently realized that there's already a class for playing a super smart character: Mastermind! So I figured I should shift my efforts for spellcasting towards something else I love doing in games: Making elaborate systems of mechanics that synergize well. Pyromancy's only the first step, but I intend to go a lot farther once I make the Spellcasting update!
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Legendarium
A fast-paced tabletop role-playing game about mighty heroes and even mightier villains.
Status | In development |
Category | Physical game |
Author | Otis the Can |
Genre | Adventure |
Tags | Classes, Fantasy, Indie, Tabletop, Tabletop role-playing game |
More posts
- Finally, Version 0.5.0!Jan 08, 2024
- v0.4.2: The Heroes UpdateJul 19, 2023
- V0.3.6: The Villains PatchJun 28, 2023
- Update 0.2.1: The Feats UpdateJun 07, 2023
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